Tick interface(心跳接口)¶
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LVGL needs a system tick to know elapsed time for animations and other tasks.
You need to call the lv_tick_inc(tick_period)
function periodically and provide the call period in milliseconds. For example, lv_tick_inc(1)
when calling every millisecond.
lv_tick_inc
should be called in a higher priority routine than lv_task_handler()
(e.g. in an interrupt) to precisely know the elapsed milliseconds even if the execution of lv_task_handler
takes more time.
With FreeRTOS lv_tick_inc
can be called in vApplicationTickHook
.
On Linux based operating system (e.g. on Raspberry Pi) lv_tick_inc
can be called in a thread like below:
LVGL 需要一个系统滴答来了解动画和其他任务所用的时间。
您需要定期调用 lv_tick_inc(tick_period)
函数并提供以毫秒为单位的调用周期。例如,lv_tick_inc(1)
每毫秒调用一次。
lv_tick_inc
应该在比 lv_task_handler()
更高优先级的例程中调用(例如在中断中),以精确知道经过的毫秒数,即使 lv_task_handler
的执行需要更多时间。
使用 FreeRTOS,可以在 vApplicationTickHook
中调用 lv_tick_inc
。
在基于 Linux 的操作系统(例如在 Raspberry Pi 上)可以在如下线程中调用 lv_tick_inc
:
void * tick_thread (void *args)
{
while(1) {
usleep(5*1000); /*Sleep for 5 millisecond*/
lv_tick_inc(5); /*Tell LVGL that 5 milliseconds were elapsed*/
}
}
API¶
Provide access to the system tick with 1 millisecond resolution
Functions
-
uint32_t lv_tick_get(void)¶
Get the elapsed milliseconds since start up
- 返回
the elapsed milliseconds
-
uint32_t lv_tick_elaps(uint32_t prev_tick)¶
Get the elapsed milliseconds since a previous time stamp
- 参数
prev_tick -- a previous time stamp (return value of lv_tick_get() )
- 返回
the elapsed milliseconds since 'prev_tick'