Label(标签) (lv_label)¶
Parts and Styles(部件和风格)¶
查看原文
LV_PART_MAIN
Uses all the typical background properties and the text properties. The padding values can be used to add space between the text and the background.LV_PART_SCROLLBAR
The scrollbar that is shown when the text is larger than the widget's size.LV_PART_SELECTED
Tells the style of the selected text. Onlytext_color
andbg_color
style properties can be used.
LV_PART_MAIN
使用所有典型的背景属性和文本属性。 填充值可用于在文本和背景之间添加空间。LV_PART_SCROLLBAR
当文本大于小部件的大小时显示的滚动条。LV_PART_SELECTED
告诉所选文本 的样式。 只能使用text_color
和bg_color
样式属性。
Usage(用法)¶
Set text(设置文本)¶
查看原文
You can set the text on a label at runtime with lv_label_set_text(label, "New text")
.
This will allocate a buffer dynamically, and the provided string will be copied into that buffer.
Therefore, you don't need to keep the text you pass to lv_label_set_text
in scope after that function returns.
With lv_label_set_text_fmt(label, "Value: %d", 15)
printf formatting can be used to set the text.
您可以在运行时使用 lv_label_set_text(label, "New text")
设置标签上的文本。
这将动态分配一个缓冲区,并且提供的字符串将被复制到该缓冲区中。
因此,在该函数返回后,您不需要将传递给 lv_label_set_text
的文本保留在作用域中。
使用 lv_label_set_text_fmt(label, "Value: %d", 15)
printf 格式可用于设置文本。
查看原文
Labels are able to show text from a static character buffer. To do so, use lv_label_set_text_static(label, "Text")
.
In this case, the text is not stored in the dynamic memory and the given buffer is used directly instead.
This means that the array can't be a local variable which goes out of scope when the function exits.
Constant strings are safe to use with lv_label_set_text_static
(except when used with LV_LABEL_LONG_DOT
, as it modifies the buffer in-place), as they are stored in ROM memory, which is always accessible.
标签能够显示来自静态字符缓冲区的文本。 为此,请使用lv_label_set_text_static(label, "Text")
。
在这种情况下,文本不存储在动态内存中,而是直接使用给定的缓冲区。
这意味着数组不能是在函数退出时超出范围的局部变量。
常量字符串可以安全地与 lv_label_set_text_static
一起使用(除非与 LV_LABEL_LONG_DOT
一起使用,因为它会就地修改缓冲区),因为它们存储在 ROM 内存中,始终可以访问。
Newline(新行)¶
查看原文
Newline characters are handled automatically by the label object. You can use \n
to make a line break. For example: "line1\nline2\n\nline4"
换行符由标签对象自动处理。 您可以使用 \n
来换行。 例如:"line1\nline2\n\nline4"
Long modes(长模式)¶
查看原文
By default, the width and height of the label is set to LV_SIZE_CONTENT
. Therefore the size of the label is automatically expanded to the text size.
Otherwise, if the width or height are explicitly set (useing e.g.lv_obj_set_width
or a layout), the lines wider than the label's width can be manipulated according to several long mode policies.
Similary, the policies can be applied if the height of the text is greater than the height of the label.
LV_LABEL_LONG_WRAP
Wrap too long lines. If the height isLV_SIZE_CONTENT
the label's height will be expanded, otherwise the text will be clipped. (Default)LV_LABEL_LONG_DOT
Replaces the last 3 characters from bottom right corner of the label with dots (.
)LV_LABEL_LONG_SCROLL
If the text is wider than the label scroll it horizontally back and forth. If it's higher, scroll vertically. Only one direction is scrolled and horizontal scrolling has higher precedence.LV_LABEL_LONG_SCROLL_CIRCULAR
If the text is wider than the label scroll it horizontally continously. If it's higher, scroll vertically. Only one direction is scrolled and horizontal scrolling has higher precedence.LV_LABEL_LONG_CLIP
Simply clip the parts of the text outside of the label.
默认情况下,标签的宽度和高度设置为 LV_SIZE_CONTENT
。因此标签的大小会自动扩展到文本大小。
否则,如果显式设置宽度或高度(使用例如lv_obj_set_width
或布局),则可以根据几种长模式策略来操作比标签宽度更宽的行。
类似地,如果文本的高度大于标签的高度,则可以应用策略。
LV_LABEL_LONG_WRAP
换行太长。如果高度为LV_SIZE_CONTENT
,标签的高度将被扩展,否则文本将被剪裁。 (默认)LV_LABEL_LONG_DOT
将标签右下角的最后 3 个字符替换为点 (.
)LV_LABEL_LONG_SCROLL
如果文本比标签宽,则水平来回滚动它。如果它更高,请垂直滚动。只滚动一个方向,水平滚动的优先级更高。LV_LABEL_LONG_SCROLL_CIRCULAR
如果文本比标签宽,则水平滚动它。如果它更高,请垂直滚动。只滚动一个方向,水平滚动的优先级更高。LV_LABEL_LONG_CLIP
只需剪掉标签外的文本部分。
查看原文
You can specify the long mode with lv_label_set_long_mode(label, LV_LABEL_LONG_...)
Note that LV_LABEL_LONG_DOT
manipulates the text buffer in-place in order to add/remove the dots.
When lv_label_set_text
or lv_label_set_array_text
are used, a separate buffer is allocated and this implementation detail is unnoticed.
This is not the case with lv_label_set_text_static
. The buffer you pass to lv_label_set_text_static
must be writable if you plan to use LV_LABEL_LONG_DOT
.
您可以使用 lv_label_set_long_mode(label, LV_LABEL_LONG_...)
指定长模式
请注意,LV_LABEL_LONG_DOT
就地操作文本缓冲区以添加/删除点。
当使用 lv_label_set_text
或 lv_label_set_array_text
时,会分配一个单独的缓冲区,并且不会注意到此实现细节。
lv_label_set_text_static
不是这种情况。 如果你打算使用 LV_LABEL_LONG_DOT
,你传递给 lv_label_set_text_static
的缓冲区必须是可写的。
Text recolor(文本重新着色)¶
查看原文
In the text, you can use commands to recolor parts of the text. For example: "Write a #ff0000 red# word"
.
This feature can be enabled individually for each label by lv_label_set_recolor()
function.
在文本中,您可以使用命令对文本的某些部分重新着色。 例如:“写一个#ff0000 red# 字”
。
可以通过 lv_label_set_recolor()
函数为每个标签单独启用此功能。
Text selection(文本选择)¶
查看原文
If enabled by LV_LABEL_TEXT_SELECTION
part of the text can be selected. It's similar when on PC a you use your mouse to select a text.
The whole mechanism (click and select the text as you drag your finger/mouse) is implemented in Text area and the Label widget only allows manual text selection with
lv_label_get_text_selection_start(label, start_char_index)
and lv_label_get_text_selection_start(label, end_char_index)
.
如果通过LV_LABEL_TEXT_SELECTION
启用,可以选择部分文本。 这与在 PC 上使用鼠标选择文本时类似。
整个机制(在拖动手指/鼠标时单击并选择文本)在 文本区域 中实现,而标签小部件仅允许手动选择文本
lv_label_get_text_selection_start(label, start_char_index)
和 lv_label_get_text_selection_start(label, end_char_index)
。
Very long texts(非常长的文本)¶
查看原文
LVGL can efficiently handle very long (e.g. > 40k characters) labels by saving some extra data (~12 bytes) to speed up drawing. To enable this feature, set LV_LABEL_LONG_TXT_HINT 1
in lv_conf.h
.
LVGL 可以通过保存一些额外的数据(~12 字节)来有效地处理很长(例如 > 40k 个字符)的标签以加快绘图速度。 要启用此功能,请在“lv_conf.h”中设置“LV_LABEL_LONG_TXT_HINT 1”。
Events(事件)¶
查看原文
No special events are sent by the Label.
See the events of the Base object too.
Learn more about Events.
标签不发送特殊事件。
参见 Base object 的事件。
详细了解 事件。
Example¶
Line wrap, recoloring and scrolling¶
C code
GitHub#include "../../lv_examples.h"
#if LV_USE_LABEL && LV_BUILD_EXAMPLES
/**
* Show line wrap, re-color, line align and text scrolling.
*/
void lv_example_label_1(void)
{
lv_obj_t * label1 = lv_label_create(lv_scr_act());
lv_label_set_long_mode(label1, LV_LABEL_LONG_WRAP); /*Break the long lines*/
lv_label_set_recolor(label1, true); /*Enable re-coloring by commands in the text*/
lv_label_set_text(label1, "#0000ff Re-color# #ff00ff words# #ff0000 of a# label, align the lines to the center "
"and wrap long text automatically.");
lv_obj_set_width(label1, 150); /*Set smaller width to make the lines wrap*/
lv_obj_set_style_text_align(label1, LV_TEXT_ALIGN_CENTER, 0);
lv_obj_align(label1, LV_ALIGN_CENTER, 0, -40);
lv_obj_t * label2 = lv_label_create(lv_scr_act());
lv_label_set_long_mode(label2, LV_LABEL_LONG_SCROLL_CIRCULAR); /*Circular scroll*/
lv_obj_set_width(label2, 150);
lv_label_set_text(label2, "It is a circularly scrolling text. ");
lv_obj_align(label2, LV_ALIGN_CENTER, 0, 40);
}
#endif
#
# Show line wrap, re-color, line align and text scrolling.
#
label1 = lv.label(lv.scr_act())
label1.set_long_mode(lv.label.LONG.WRAP) # Break the long lines*/
label1.set_recolor(True) # Enable re-coloring by commands in the text
label1.set_text("#0000ff Re-color# #ff00ff words# #ff0000 of a# label, align the lines to the center"
"and wrap long text automatically.")
label1.set_width(150) # Set smaller width to make the lines wrap
label1.set_style_text_align(lv.ALIGN.CENTER, 0)
label1.align(lv.ALIGN.CENTER, 0, -40)
label2 = lv.label(lv.scr_act())
label2.set_long_mode(lv.label.LONG.SCROLL_CIRCULAR) # Circular scroll
label2.set_width(150)
label2.set_text("It is a circularly scrolling text. ")
label2.align(lv.ALIGN.CENTER, 0, 40)
Text shadow¶
C code
GitHub#include "../../lv_examples.h"
#if LV_USE_LABEL && LV_BUILD_EXAMPLES
/**
* Create a fake text shadow
*/
void lv_example_label_2(void)
{
/*Create a style for the shadow*/
static lv_style_t style_shadow;
lv_style_init(&style_shadow);
lv_style_set_text_opa(&style_shadow, LV_OPA_30);
lv_style_set_text_color(&style_shadow, lv_color_black());
/*Create a label for the shadow first (it's in the background)*/
lv_obj_t * shadow_label = lv_label_create(lv_scr_act());
lv_obj_add_style(shadow_label, &style_shadow, 0);
/*Create the main label*/
lv_obj_t * main_label = lv_label_create(lv_scr_act());
lv_label_set_text(main_label, "A simple method to create\n"
"shadows on a text.\n"
"It even works with\n\n"
"newlines and spaces.");
/*Set the same text for the shadow label*/
lv_label_set_text(shadow_label, lv_label_get_text(main_label));
/*Position the main label*/
lv_obj_align(main_label, LV_ALIGN_CENTER, 0, 0);
/*Shift the second label down and to the right by 2 pixel*/
lv_obj_align_to(shadow_label, main_label, LV_ALIGN_TOP_LEFT, 2, 2);
}
#endif
#
# Create a fake text shadow
#
# Create a style for the shadow
style_shadow = lv.style_t()
style_shadow.init()
style_shadow.set_text_opa(lv.OPA._30)
style_shadow.set_text_color(lv.color_black())
# Create a label for the shadow first (it's in the background)
shadow_label = lv.label(lv.scr_act())
shadow_label.add_style(style_shadow, 0)
# Create the main label
main_label = lv.label(lv.scr_act())
main_label.set_text("A simple method to create\n"
"shadows on a text.\n"
"It even works with\n\n"
"newlines and spaces.")
# Set the same text for the shadow label
shadow_label.set_text(lv.label.get_text(main_label))
# Position the main label
main_label.align(lv.ALIGN.CENTER, 0, 0)
# Shift the second label down and to the right by 2 pixel
shadow_label.align_to(main_label, lv.ALIGN.TOP_LEFT, 2, 2)
Show LTR, RTL and Chinese texts¶
C code
GitHub#include "../../lv_examples.h"
#if LV_USE_LABEL && LV_BUILD_EXAMPLES && LV_FONT_DEJAVU_16_PERSIAN_HEBREW && LV_FONT_SIMSUN_16_CJK && LV_USE_BIDI
/**
* Show mixed LTR, RTL and Chinese label
*/
void lv_example_label_3(void)
{
lv_obj_t * ltr_label = lv_label_create(lv_scr_act());
lv_label_set_text(ltr_label, "In modern terminology, a microcontroller is similar to a system on a chip (SoC).");
lv_obj_set_style_text_font(ltr_label, &lv_font_montserrat_16, 0);
lv_obj_set_width(ltr_label, 310);
lv_obj_align(ltr_label, LV_ALIGN_TOP_LEFT, 5, 5);
lv_obj_t * rtl_label = lv_label_create(lv_scr_act());
lv_label_set_text(rtl_label, "מעבד, או בשמו המלא יחידת עיבוד מרכזית (באנגלית: CPU - Central Processing Unit).");
lv_obj_set_style_base_dir(rtl_label, LV_BASE_DIR_RTL, 0);
lv_obj_set_style_text_font(rtl_label, &lv_font_dejavu_16_persian_hebrew, 0);
lv_obj_set_width(rtl_label, 310);
lv_obj_align(rtl_label, LV_ALIGN_LEFT_MID, 5, 0);
lv_obj_t * cz_label = lv_label_create(lv_scr_act());
lv_label_set_text(cz_label, "嵌入式系统(Embedded System),\n是一种嵌入机械或电气系统内部、具有专一功能和实时计算性能的计算机系统。");
lv_obj_set_style_text_font(cz_label, &lv_font_simsun_16_cjk, 0);
lv_obj_set_width(cz_label, 310);
lv_obj_align(cz_label, LV_ALIGN_BOTTOM_LEFT, 5, -5);
}
#endif
import fs_driver
#
# Show mixed LTR, RTL and Chinese label
#
ltr_label = lv.label(lv.scr_act())
ltr_label.set_text("In modern terminology, a microcontroller is similar to a system on a chip (SoC).")
# ltr_label.set_style_text_font(ltr_label, &lv_font_montserrat_16, 0);
fs_drv = lv.fs_drv_t()
fs_driver.fs_register(fs_drv, 'S')
try:
ltr_label.set_style_text_font(ltr_label, lv.font_montserrat_16, 0)
except:
font_montserrat_16 = lv.font_load("S:../../assets/font/montserrat-16.fnt")
ltr_label.set_style_text_font(font_montserrat_16, 0)
ltr_label.set_width(310)
ltr_label.align(lv.ALIGN.TOP_LEFT, 5, 5)
rtl_label = lv.label(lv.scr_act())
rtl_label.set_text("מעבד, או בשמו המלא יחידת עיבוד מרכזית (באנגלית: CPU - Central Processing Unit).")
rtl_label.set_style_base_dir(lv.BASE_DIR.RTL, 0)
rtl_label.set_style_text_font(lv.font_dejavu_16_persian_hebrew, 0)
rtl_label.set_width(310)
rtl_label.align(lv.ALIGN.LEFT_MID, 5, 0)
font_simsun_16_cjk = lv.font_load("S:../../assets/font/lv_font_simsun_16_cjk.fnt")
cz_label = lv.label(lv.scr_act())
cz_label.set_style_text_font(font_simsun_16_cjk, 0)
cz_label.set_text("嵌入式系统(Embedded System),\n是一种嵌入机械或电气系统内部、具有专一功能和实时计算性能的计算机系统。")
cz_label.set_width(310)
cz_label.align(lv.ALIGN.BOTTOM_LEFT, 5, -5)
Draw label with gradient color¶
C code
GitHub#include "../../lv_examples.h"
#if LV_USE_LABEL && LV_USE_CANVAS && LV_BUILD_EXAMPLES && LV_DRAW_COMPLEX
#define MASK_WIDTH 100
#define MASK_HEIGHT 45
static void add_mask_event_cb(lv_event_t * e)
{
static lv_draw_mask_map_param_t m;
static int16_t mask_id;
lv_event_code_t code = lv_event_get_code(e);
lv_obj_t * obj = lv_event_get_target(e);
lv_opa_t * mask_map = lv_event_get_user_data(e);
if(code == LV_EVENT_COVER_CHECK) {
lv_event_set_cover_res(e, LV_COVER_RES_MASKED);
}
else if(code == LV_EVENT_DRAW_MAIN_BEGIN) {
lv_draw_mask_map_init(&m, &obj->coords, mask_map);
mask_id = lv_draw_mask_add(&m, NULL);
}
else if(code == LV_EVENT_DRAW_MAIN_END) {
lv_draw_mask_free_param(&m);
lv_draw_mask_remove_id(mask_id);
}
}
/**
* Draw label with gradient color
*/
void lv_example_label_4(void)
{
/* Create the mask of a text by drawing it to a canvas*/
static lv_opa_t mask_map[MASK_WIDTH * MASK_HEIGHT];
/*Create a "8 bit alpha" canvas and clear it*/
lv_obj_t * canvas = lv_canvas_create(lv_scr_act());
lv_canvas_set_buffer(canvas, mask_map, MASK_WIDTH, MASK_HEIGHT, LV_IMG_CF_ALPHA_8BIT);
lv_canvas_fill_bg(canvas, lv_color_black(), LV_OPA_TRANSP);
/*Draw a label to the canvas. The result "image" will be used as mask*/
lv_draw_label_dsc_t label_dsc;
lv_draw_label_dsc_init(&label_dsc);
label_dsc.color = lv_color_white();
label_dsc.align = LV_TEXT_ALIGN_CENTER;
lv_canvas_draw_text(canvas, 5, 5, MASK_WIDTH, &label_dsc, "Text with gradient");
/*The mask is reads the canvas is not required anymore*/
lv_obj_del(canvas);
/* Create an object from where the text will be masked out.
* Now it's a rectangle with a gradient but it could be an image too*/
lv_obj_t * grad = lv_obj_create(lv_scr_act());
lv_obj_set_size(grad, MASK_WIDTH, MASK_HEIGHT);
lv_obj_center(grad);
lv_obj_set_style_bg_color(grad, lv_color_hex(0xff0000), 0);
lv_obj_set_style_bg_grad_color(grad, lv_color_hex(0x0000ff), 0);
lv_obj_set_style_bg_grad_dir(grad, LV_GRAD_DIR_HOR, 0);
lv_obj_add_event_cb(grad, add_mask_event_cb, LV_EVENT_ALL, mask_map);
}
#endif
Error encountered while trying to open /home/runner/work/100ask_lvgl_docs/100ask_lvgl_docs/examples/widgets/label/lv_example_label_4.py
API¶
Typedefs
-
typedef uint8_t lv_label_long_mode_t¶
Enums
-
enum [anonymous]¶
Long mode behaviors. Used in 'lv_label_ext_t'
Values:
-
enumerator LV_LABEL_LONG_WRAP¶
Keep the object width, wrap the too long lines and expand the object height
-
enumerator LV_LABEL_LONG_DOT¶
Keep the size and write dots at the end if the text is too long
-
enumerator LV_LABEL_LONG_SCROLL¶
Keep the size and roll the text back and forth
-
enumerator LV_LABEL_LONG_SCROLL_CIRCULAR¶
Keep the size and roll the text circularly
-
enumerator LV_LABEL_LONG_CLIP¶
Keep the size and clip the text out of it
-
enumerator LV_LABEL_LONG_WRAP¶
Functions
-
LV_EXPORT_CONST_INT(LV_LABEL_DOT_NUM)¶
-
LV_EXPORT_CONST_INT(LV_LABEL_POS_LAST)¶
-
LV_EXPORT_CONST_INT(LV_LABEL_TEXT_SELECTION_OFF)¶
-
lv_obj_t *lv_label_create(lv_obj_t *parent)¶
Create a label objects
- 参数
parent -- pointer to an object, it will be the parent of the new label.
- 返回
pointer to the created button
-
void lv_label_set_text(lv_obj_t *obj, const char *text)¶
Set a new text for a label. Memory will be allocated to store the text by the label.
- 参数
label -- pointer to a label object
text -- '\0' terminated character string. NULL to refresh with the current text.
- void lv_label_set_text_fmt (lv_obj_t *obj, const char *fmt,...) LV_FORMAT_ATTRIBUTE(2
- void void lv_label_set_text_static (lv_obj_t *obj, const char *text)
Set a static text. It will not be saved by the label so the 'text' variable has to be 'alive' while the label exists.
- 参数
label -- pointer to a label object
text -- pointer to a text. NULL to refresh with the current text.
-
void lv_label_set_long_mode(lv_obj_t *obj, lv_label_long_mode_t long_mode)¶
Set the behavior of the label with longer text then the object size
- 参数
label -- pointer to a label object
long_mode -- the new mode from 'lv_label_long_mode' enum. In LV_LONG_WRAP/DOT/SCROLL/SCROLL_CIRC the size of the label should be set AFTER this function
-
void lv_label_set_text_sel_start(lv_obj_t *obj, uint32_t index)¶
Set where text selection should start
- 参数
obj -- pointer to a label object
index -- character index from where selection should start.
LV_LABEL_TEXT_SELECTION_OFF
for no selection
-
void lv_label_set_text_sel_end(lv_obj_t *obj, uint32_t index)¶
Set where text selection should end
- 参数
obj -- pointer to a label object
index -- character index where selection should end.
LV_LABEL_TEXT_SELECTION_OFF
for no selection
-
char *lv_label_get_text(const lv_obj_t *obj)¶
Get the text of a label
- 参数
obj -- pointer to a label object
- 返回
the text of the label
-
lv_label_long_mode_t lv_label_get_long_mode(const lv_obj_t *obj)¶
Get the long mode of a label
- 参数
obj -- pointer to a label object
- 返回
the current long mode
-
bool lv_label_get_recolor(const lv_obj_t *obj)¶
Get the recoloring attribute
- 参数
obj -- pointer to a label object
- 返回
true: recoloring is enabled, false: disable
-
void lv_label_get_letter_pos(const lv_obj_t *obj, uint32_t char_id, lv_point_t *pos)¶
Get the relative x and y coordinates of a letter
- 参数
obj -- pointer to a label object
index -- index of the character [0 ... text length - 1]. Expressed in character index, not byte index (different in UTF-8)
pos -- store the result here (E.g. index = 0 gives 0;0 coordinates if the text if aligned to the left)
-
uint32_t lv_label_get_letter_on(const lv_obj_t *obj, lv_point_t *pos_in)¶
Get the index of letter on a relative point of a label.
- 参数
obj -- pointer to label object
pos -- pointer to point with coordinates on a the label
- 返回
The index of the letter on the 'pos_p' point (E.g. on 0;0 is the 0. letter if aligned to the left) Expressed in character index and not byte index (different in UTF-8)
-
bool lv_label_is_char_under_pos(const lv_obj_t *obj, lv_point_t *pos)¶
Check if a character is drawn under a point.
- 参数
label -- Label object
pos -- Point to check for character under
- 返回
whether a character is drawn under the point
-
uint32_t lv_label_get_text_selection_start(const lv_obj_t *obj)¶
Get the selection start index.
- 参数
obj -- pointer to a label object.
- 返回
selection start index.
LV_LABEL_TEXT_SELECTION_OFF
if nothing is selected.
-
uint32_t lv_label_get_text_selection_end(const lv_obj_t *obj)¶
Get the selection end index.
- 参数
obj -- pointer to a label object.
- 返回
selection end index.
LV_LABEL_TXT_SEL_OFF
if nothing is selected.
-
void lv_label_ins_text(lv_obj_t *obj, uint32_t pos, const char *txt)¶
Insert a text to a label. The label text can not be static.
- 参数
obj -- pointer to a label object
pos -- character index to insert. Expressed in character index and not byte index. 0: before first char. LV_LABEL_POS_LAST: after last char.
txt -- pointer to the text to insert
-
void lv_label_cut_text(lv_obj_t *obj, uint32_t pos, uint32_t cnt)¶
Delete characters from a label. The label text can not be static.
- 参数
label -- pointer to a label object
pos -- character index from where to cut. Expressed in character index and not byte index. 0: start in from of the first character
cnt -- number of characters to cut
Variables
-
const lv_obj_class_t lv_label_class¶
-
struct lv_label_t¶
Public Members
-
char *text¶
-
char *tmp_ptr¶
-
char tmp[LV_LABEL_DOT_NUM + 1]¶
-
union lv_label_t::[anonymous] dot¶
-
uint32_t dot_end¶
-
lv_draw_label_hint_t hint¶
-
uint32_t sel_start¶
-
uint32_t sel_end¶
-
lv_point_t offset¶
-
lv_label_long_mode_t long_mode¶
-
uint8_t static_txt¶
-
uint8_t recolor¶
-
uint8_t expand¶
-
uint8_t dot_tmp_alloc¶
-
char *text¶