lv_keyboard.h
Defines
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LV_KEYBOARD_CTRL_BUTTON_FLAGS
Typedefs
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typedef _lv_keyboard_mode_t lv_keyboard_mode_t
Enums
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enum _lv_keyboard_mode_t
Current keyboard mode.
Values:
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enumerator LV_KEYBOARD_MODE_TEXT_LOWER
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enumerator LV_KEYBOARD_MODE_TEXT_UPPER
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enumerator LV_KEYBOARD_MODE_SPECIAL
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enumerator LV_KEYBOARD_MODE_NUMBER
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enumerator LV_KEYBOARD_MODE_USER_1
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enumerator LV_KEYBOARD_MODE_USER_2
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enumerator LV_KEYBOARD_MODE_USER_3
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enumerator LV_KEYBOARD_MODE_USER_4
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enumerator LV_KEYBOARD_MODE_TEXT_LOWER
Functions
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lv_obj_t *lv_keyboard_create(lv_obj_t *parent)
Create a Keyboard object
- 参数:
parent -- pointer to an object, it will be the parent of the new keyboard
- 返回:
pointer to the created keyboard
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void lv_keyboard_set_textarea(lv_obj_t *kb, lv_obj_t *ta)
Assign a Text Area to the Keyboard. The pressed characters will be put there.
- 参数:
kb -- pointer to a Keyboard object
ta -- pointer to a Text Area object to write there
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void lv_keyboard_set_mode(lv_obj_t *kb, lv_keyboard_mode_t mode)
Set a new a mode (text or number map)
- 参数:
kb -- pointer to a Keyboard object
mode -- the mode from 'lv_keyboard_mode_t'
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void lv_keyboard_set_popovers(lv_obj_t *kb, bool en)
Show the button title in a popover when pressed.
- 参数:
kb -- pointer to a Keyboard object
en -- whether "popovers" mode is enabled
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void lv_keyboard_set_map(lv_obj_t *kb, lv_keyboard_mode_t mode, const char *map[], const lv_buttonmatrix_ctrl_t ctrl_map[])
Set a new map for the keyboard
- 参数:
kb -- pointer to a Keyboard object
mode -- keyboard map to alter 'lv_keyboard_mode_t'
map -- pointer to a string array to describe the map. See 'lv_buttonmatrix_set_map()' for more info.
ctrl_map -- See 'lv_buttonmatrix_set_ctrl_map()' for more info.
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lv_obj_t *lv_keyboard_get_textarea(const lv_obj_t *kb)
Assign a Text Area to the Keyboard. The pressed characters will be put there.
- 参数:
kb -- pointer to a Keyboard object
- 返回:
pointer to the assigned Text Area object
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lv_keyboard_mode_t lv_keyboard_get_mode(const lv_obj_t *kb)
Set a new a mode (text or number map)
- 参数:
kb -- pointer to a Keyboard object
- 返回:
the current mode from 'lv_keyboard_mode_t'
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bool lv_buttonmatrix_get_popovers(const lv_obj_t *obj)
Tell whether "popovers" mode is enabled or not.
- 参数:
obj -- pointer to a Keyboard object
- 返回:
true: "popovers" mode is enabled; false: disabled
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static inline const char **lv_keyboard_get_map_array(const lv_obj_t *kb)
Get the current map of a keyboard
- 参数:
kb -- pointer to a keyboard object
- 返回:
the current map
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static inline uint32_t lv_keyboard_get_selected_button(const lv_obj_t *obj)
Get the index of the lastly "activated" button by the user (pressed, released, focused etc) Useful in the
event_cb
to get the text of the button, check if hidden etc.- 参数:
obj -- pointer to button matrix object
- 返回:
index of the last released button (LV_BUTTONMATRIX_BUTTON_NONE: if unset)
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static inline const char *lv_keyboard_get_button_text(const lv_obj_t *obj, uint32_t btn_id)
Get the button's text
- 参数:
obj -- pointer to button matrix object
btn_id -- the index a button not counting new line characters.
- 返回:
text of btn_index` button
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void lv_keyboard_def_event_cb(lv_event_t *e)
Default keyboard event to add characters to the Text area and change the map. If a custom
event_cb
is added to the keyboard this function can be called from it to handle the button clicks- 参数:
e -- the triggering event
Variables
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const lv_obj_class_t lv_keyboard_class
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struct lv_keyboard_t