lv_draw_image.h
Typedefs
- 
typedef struct _lv_draw_image_dsc_t lv_draw_image_dsc_t
- 
typedef void (*lv_draw_image_core_cb)(lv_draw_unit_t *draw_unit, const lv_draw_image_dsc_t *draw_dsc, const lv_image_decoder_dsc_t *decoder_dsc, lv_draw_image_sup_t *sup, const lv_area_t *img_coords, const lv_area_t *clipped_img_area)
- PErform the actual rendering of a decoded image - Param draw_unit:
- pointer to a draw unit 
- Param draw_dsc:
- the draw descriptor of the image 
- Param decoder_dsc:
- pointer to the decoded image's descriptor 
- Param sup:
- supplementary data 
- Param img_coords:
- the absolute coordinates of the image 
- Param clipped_img_area:
- the absolute clip coordinates 
 
Functions
- 
void lv_draw_image_dsc_init(lv_draw_image_dsc_t *dsc)
- Initialize an image draw descriptor. - 参数:
- dsc -- pointer to a draw descriptor 
 
- 
lv_draw_image_dsc_t *lv_draw_task_get_image_dsc(lv_draw_task_t *task)
- Try to get an image draw descriptor from a draw task. - 参数:
- task -- draw task 
- 返回:
- the task's draw descriptor or NULL if the task is not of type LV_DRAW_TASK_TYPE_IMAGE 
 
- 
void lv_draw_image(lv_layer_t *layer, const lv_draw_image_dsc_t *dsc, const lv_area_t *coords)
- Create an image draw task - 备注 - coordscan be small than the real image area (if only a part of the image is rendered) or can be larger (in case of tiled images). .- 参数:
- layer -- pointer to a layer 
- dsc -- pointer to an initialized draw descriptor 
- coords -- the coordinates of the image 
 
 
- 
void lv_draw_layer(lv_layer_t *layer, const lv_draw_image_dsc_t *dsc, const lv_area_t *coords)
- Create a draw task to blend a layer to another layer - 备注 - coordscan be small than the total widget area from which the layer is created (if only a part of the widget was rendered to a layer)- 参数:
- layer -- pointer to a layer 
- dsc -- pointer to an initialized draw descriptor 
- coords -- the coordinates of the layer. 
 
 
- 
lv_image_src_t lv_image_src_get_type(const void *src)
- Get the type of an image source - 参数:
- src -- pointer to an image source: - pointer to an 'lv_image_t' variable (image stored internally and compiled into the code) 
- a path to a file (e.g. "S:/folder/image.bin") 
- or a symbol (e.g. LV_SYMBOL_CLOSE) 
 
- 返回:
- type of the image source LV_IMAGE_SRC_VARIABLE/FILE/SYMBOL/UNKNOWN 
 
- 
struct _lv_draw_image_dsc_t
- Public Members - 
lv_draw_dsc_base_t base
 - 
const void *src
 - 
lv_image_header_t header
 - 
int32_t rotation
 - 
int32_t scale_x
 - 
int32_t scale_y
 - 
int32_t skew_x
 - 
int32_t skew_y
 - 
lv_point_t pivot
 - 
lv_color_t recolor
 - 
lv_blend_mode_t blend_mode
 - 
uint16_t antialias
 - 
uint16_t tile
 - 
lv_draw_image_sup_t *sup
 - 
lv_area_t image_area
- Used to indicate the entire original, non-clipped area where the image is to be drawn. This is important for: - Layer rendering, where it might happen that only a smaller area of the layer is rendered. 
- Tiled images, where the target draw area is larger than the image to be tiled. 
 
 - 
int32_t clip_radius
 - 
const lv_image_dsc_t *bitmap_mask_src
 
- 
lv_draw_dsc_base_t base