lv_indev.h

Typedefs

typedef void (*lv_indev_read_cb_t)(lv_indev_t *indev, lv_indev_data_t *data)

Enums

enum lv_indev_type_t

Possible input device types

Values:

enumerator LV_INDEV_TYPE_NONE

Uninitialized state

enumerator LV_INDEV_TYPE_POINTER

Touch pad, mouse, external button

enumerator LV_INDEV_TYPE_KEYPAD

Keypad or keyboard

enumerator LV_INDEV_TYPE_BUTTON

External (hardware button) which is assigned to a specific point of the screen

enumerator LV_INDEV_TYPE_ENCODER

Encoder with only Left, Right turn and a Button

enum lv_indev_state_t

States for input devices

Values:

enumerator LV_INDEV_STATE_RELEASED
enumerator LV_INDEV_STATE_PRESSED
enum lv_indev_mode_t

Values:

enumerator LV_INDEV_MODE_NONE
enumerator LV_INDEV_MODE_TIMER
enumerator LV_INDEV_MODE_EVENT

Functions

lv_indev_t *lv_indev_create(void)

Create an indev

返回:

Pointer to the created indev or NULL when allocation failed

void lv_indev_delete(lv_indev_t *indev)

Remove the provided input device. Make sure not to use the provided input device afterwards anymore.

参数:

indev -- pointer to delete

lv_indev_t *lv_indev_get_next(lv_indev_t *indev)

Get the next input device.

参数:

indev -- pointer to the current input device. NULL to initialize.

返回:

the next input device or NULL if there are no more. Provide the first input device when the parameter is NULL

void lv_indev_read(lv_indev_t *indev)

Read data from an input device.

参数:

indev -- pointer to an input device

void lv_indev_read_timer_cb(lv_timer_t *timer)

Called periodically to read the input devices

参数:

timer -- pointer to a timer to read

void lv_indev_enable(lv_indev_t *indev, bool enable)

Enable or disable one or all input devices (default enabled)

参数:
  • indev -- pointer to an input device or NULL to enable/disable all of them

  • enable -- true to enable, false to disable

lv_indev_t *lv_indev_active(void)

Get the currently processed input device. Can be used in action functions too.

返回:

pointer to the currently processed input device or NULL if no input device processing right now

void lv_indev_set_type(lv_indev_t *indev, lv_indev_type_t indev_type)

Set the type of an input device

参数:
  • indev -- pointer to an input device

  • indev_type -- the type of the input device from lv_indev_type_t (LV_INDEV_TYPE_...)

void lv_indev_set_read_cb(lv_indev_t *indev, lv_indev_read_cb_t read_cb)

Set a callback function to read input device data to the indev

参数:
  • indev -- pointer to an input device

  • read_cb -- pointer to callback function to read input device data

void lv_indev_set_user_data(lv_indev_t *indev, void *user_data)

Set user data to the indev

参数:
  • indev -- pointer to an input device

  • user_data -- pointer to user data

void lv_indev_set_driver_data(lv_indev_t *indev, void *driver_data)

Set driver data to the indev

参数:
  • indev -- pointer to an input device

  • driver_data -- pointer to driver data

void lv_indev_set_display(lv_indev_t *indev, struct lv_display_t *disp)

Assign a display to the indev

参数:
  • indev -- pointer to an input device

  • disp -- pointer to an display

void lv_indev_set_long_press_time(lv_indev_t *indev, uint16_t long_press_time)

Set long press time to indev

参数:
  • indev -- pointer to input device

  • long_press_time -- time long press time in ms

void lv_indev_set_scroll_limit(lv_indev_t *indev, uint8_t scroll_limit)

Set scroll limit to the input device

参数:
  • indev -- pointer to an input device

  • scroll_limit -- the number of pixels to slide before actually drag the object

void lv_indev_set_scroll_throw(lv_indev_t *indev, uint8_t scroll_throw)

Set scroll throw slow-down to the indev. Greater value means faster slow-down

参数:
  • indev -- pointer to an input device

  • scroll_throw -- the slow-down in [%]

lv_indev_type_t lv_indev_get_type(const lv_indev_t *indev)

Get the type of an input device

参数:

indev -- pointer to an input device

返回:

the type of the input device from lv_hal_indev_type_t (LV_INDEV_TYPE_...)

lv_indev_read_cb_t lv_indev_get_read_cb(lv_indev_t *indev)

Get the callback function to read input device data to the indev

参数:

indev -- pointer to an input device

返回:

Pointer to callback function to read input device data or NULL if indev is NULL

lv_indev_state_t lv_indev_get_state(const lv_indev_t *indev)

Get the indev state

参数:

indev -- pointer to an input device

返回:

Indev state or LV_INDEV_STATE_RELEASED if indev is NULL

lv_group_t *lv_indev_get_group(const lv_indev_t *indev)

Get the indev assigned group

参数:

indev -- pointer to an input device

返回:

Pointer to indev assigned group or NULL if indev is NULL

lv_display_t *lv_indev_get_display(const lv_indev_t *indev)

Get a pointer to the assigned display of the indev

参数:

indev -- pointer to an input device

返回:

pointer to the assigned display or NULL if indev is NULL

void *lv_indev_get_user_data(const lv_indev_t *indev)

Get a pointer to the user data of the indev

参数:

indev -- pointer to an input device

返回:

pointer to the user data or NULL if indev is NULL

void *lv_indev_get_driver_data(const lv_indev_t *indev)

Get a pointer to the driver data of the indev

参数:

indev -- pointer to an input device

返回:

pointer to the driver data or NULL if indev is NULL

bool lv_indev_get_press_moved(const lv_indev_t *indev)

Get whether indev is moved while pressed

参数:

indev -- pointer to an input device

返回:

true: indev is moved while pressed; false: indev is not moved while pressed

void lv_indev_reset(lv_indev_t *indev, lv_obj_t *obj)

Reset one or all input devices

参数:
  • indev -- pointer to an input device to reset or NULL to reset all of them

  • obj -- pointer to an object which triggers the reset.

void lv_indev_stop_processing(lv_indev_t *indev)

Touch and key related events are sent to the input device first and to the widget after that. If this functions called in an indev event, the event won't be sent to the widget.

参数:

indev -- pointer to an input device

void lv_indev_reset_long_press(lv_indev_t *indev)

Reset the long press state of an input device

参数:

indev -- pointer to an input device

void lv_indev_set_cursor(lv_indev_t *indev, lv_obj_t *cur_obj)

Set a cursor for a pointer input device (for LV_INPUT_TYPE_POINTER and LV_INPUT_TYPE_BUTTON)

参数:
  • indev -- pointer to an input device

  • cur_obj -- pointer to an object to be used as cursor

void lv_indev_set_group(lv_indev_t *indev, lv_group_t *group)

Set a destination group for a keypad input device (for LV_INDEV_TYPE_KEYPAD)

参数:
  • indev -- pointer to an input device

  • group -- pointer to a group

void lv_indev_set_button_points(lv_indev_t *indev, const lv_point_t points[])

Set the an array of points for LV_INDEV_TYPE_BUTTON. These points will be assigned to the buttons to press a specific point on the screen

参数:
  • indev -- pointer to an input device

  • points -- array of points

void lv_indev_get_point(const lv_indev_t *indev, lv_point_t *point)

Get the last point of an input device (for LV_INDEV_TYPE_POINTER and LV_INDEV_TYPE_BUTTON)

参数:
  • indev -- pointer to an input device

  • point -- pointer to a point to store the result

lv_dir_t lv_indev_get_gesture_dir(const lv_indev_t *indev)

Get the current gesture direct

参数:

indev -- pointer to an input device

返回:

current gesture direct

uint32_t lv_indev_get_key(const lv_indev_t *indev)

Get the last pressed key of an input device (for LV_INDEV_TYPE_KEYPAD)

参数:

indev -- pointer to an input device

返回:

the last pressed key (0 on error)

lv_dir_t lv_indev_get_scroll_dir(const lv_indev_t *indev)

Check the current scroll direction of an input device (for LV_INDEV_TYPE_POINTER and LV_INDEV_TYPE_BUTTON)

参数:

indev -- pointer to an input device

返回:

LV_DIR_NONE: no scrolling now LV_DIR_HOR/VER

lv_obj_t *lv_indev_get_scroll_obj(const lv_indev_t *indev)

Get the currently scrolled object (for LV_INDEV_TYPE_POINTER and LV_INDEV_TYPE_BUTTON)

参数:

indev -- pointer to an input device

返回:

pointer to the currently scrolled object or NULL if no scrolling by this indev

void lv_indev_get_vect(const lv_indev_t *indev, lv_point_t *point)

Get the movement vector of an input device (for LV_INDEV_TYPE_POINTER and LV_INDEV_TYPE_BUTTON)

参数:
  • indev -- pointer to an input device

  • point -- pointer to a point to store the types.pointer.vector

void lv_indev_wait_release(lv_indev_t *indev)

Do nothing until the next release

参数:

indev -- pointer to an input device

lv_obj_t *lv_indev_get_active_obj(void)

Gets a pointer to the currently active object in the currently processed input device.

返回:

pointer to currently active object or NULL if no active object

lv_timer_t *lv_indev_get_read_timer(lv_indev_t *indev)

Get a pointer to the indev read timer to modify its parameters with lv_timer_... functions.

参数:

indev -- pointer to an input device

返回:

pointer to the indev read refresher timer. (NULL on error)

void lv_indev_set_mode(lv_indev_t *indev, lv_indev_mode_t mode)

Set the input device's event model: event-driven mode or timer mode.

参数:
  • indev -- pointer to an input device

  • mode -- the mode of input device

lv_indev_mode_t lv_indev_get_mode(lv_indev_t *indev)

Get the input device's running mode.

参数:

indev -- pointer to an input device

返回:

the running mode for the specified input device.

lv_obj_t *lv_indev_search_obj(lv_obj_t *obj, lv_point_t *point)

Search the most top, clickable object by a point

参数:
  • obj -- pointer to a start object, typically the screen

  • point -- pointer to a point for searching the most top child

返回:

pointer to the found object or NULL if there was no suitable object

void lv_indev_add_event_cb(lv_indev_t *indev, lv_event_cb_t event_cb, lv_event_code_t filter, void *user_data)

Add an event handler to the indev

参数:
  • indev -- pointer to an indev

  • event_cb -- an event callback

  • filter -- event code to react or LV_EVENT_ALL

  • user_data -- optional user_data

uint32_t lv_indev_get_event_count(lv_indev_t *indev)

Get the number of event attached to an indev

参数:

indev -- pointer to an indev

返回:

number of events

lv_event_dsc_t *lv_indev_get_event_dsc(lv_indev_t *indev, uint32_t index)

Get an event descriptor for an event

参数:
  • indev -- pointer to an indev

  • index -- the index of the event

返回:

the event descriptor

bool lv_indev_remove_event(lv_indev_t *indev, uint32_t index)

Remove an event

参数:
  • indev -- pointer to an indev

  • index -- the index of the event to remove

返回:

true: and event was removed; false: no event was removed

uint32_t lv_indev_remove_event_cb_with_user_data(lv_indev_t *indev, lv_event_cb_t event_cb, void *user_data)

Remove an event_cb with user_data

参数:
  • indev -- pointer to a indev

  • event_cb -- the event_cb of the event to remove

  • user_data -- user_data

返回:

the count of the event removed

lv_result_t lv_indev_send_event(lv_indev_t *indev, lv_event_code_t code, void *param)

Send an event to an indev

参数:
  • indev -- pointer to an indev

  • code -- an event code. LV_EVENT_...

  • param -- optional param

返回:

LV_RESULT_OK: indev wasn't deleted in the event.

struct lv_indev_data_t
#include <lv_indev.h>

Data structure passed to an input driver to fill

Public Members

lv_point_t point

For LV_INDEV_TYPE_POINTER the currently pressed point

uint32_t key

For LV_INDEV_TYPE_KEYPAD the currently pressed key

uint32_t btn_id

For LV_INDEV_TYPE_BUTTON the currently pressed button

int16_t enc_diff

For LV_INDEV_TYPE_ENCODER number of steps since the previous read

lv_indev_state_t state

LV_INDEV_STATE_RELEASED or LV_INDEV_STATE_PRESSED

bool continue_reading

If set to true, the read callback is invoked again, unless the device is in event-driven mode